Monday, 23 February 2015

Who you gonna kickstart? Ghostbusters!

If there's something strange in your Kickstarter inbox who you gonna call?

And, by gum, they really have hit the Kickstarter campaign in a big way. It is not if they will fund but by how much with over twice the amount asked for and rising.

Here we have a quick look at what is on offer.

Some things are sacred, even to those who denounce any region, for nerds this tends to be the canon and characters of shows and comics nearest and dearest to them. Ghostbusters is one such cult classic who's place in the hearts of many is assured for as long as films are there to be played.

In truth the list of sacred movies is not very long, but at the cry of reboot the fans pour out for these long dormant franchises ready to rip asunder at the first tweet any news which endangers their childhood memories and loves.


Thankfully Cryptozoic , who are offering up their take on Ghostbusters seem to be sticking with the well known and best loved canon and avoiding too much straying from 'what fans want'.

It's not uncommon for a kickstarter, even a Boardgame to throw a pile of miniatures at punters. Ghostbusters is no exception. The main heroes appear to be a marriage of the cinema crew and their cartoon counterparts, not quite being either but looking close enough to be recognisable and pleasing. Slimer appears, but since he's a baddy in the game his appearance is a little more scary than the food muncher you might tend to think of. Other favourites crop up too, the hounds and Zuul, she(?) Even sports her body suit complete with bubble clusters....what was that all about? And Mr Stay Puft SuperSized :-)

While there are a host of minion types to combat as well , the Kickstarters success has allowed for extras to be unlocked, like the spectral taxi drivers and who knows what else may yet be added. Modern board games such as this do not content themselves with a fold out board. No, those upto date with games will recognise at once the floor tile system. Where various boards come together creating alternate play areas each with their own back story and hazards.

This too allows for trips to familiar locations and so we see tile sets that harken to movie elements as well. All helping to make the old fan feel warm inside, while the Boardgame player simply sees detail and plenty of play options. Even the dice system for Ghostbusters offers up a nod to nostalgia, gone are the 1-6 on the faces of the dice and we see they are replaced with the symbols for the cards for testing psychic powers. While this isn't uncommon in games now, it's especially nerdy for Ghostbusters, well played designers, well played.

Now all the details of game play are not yet in the public domain. What seems clear from what has been shown off is that the Ghostbusters are facing off ghouls over several missions. Each mission probably offering a nights play and several forming a campaign. At the end of each seems to be a big boss battle, akin to the computer game perhaps?

The characters look as though their skills and abilities can be improved in the game, allowing for players to get better at busting and staying alive. Perhaps there will be something that also providers for equipment upgrades too.

There is a mini for Ecto1 but is unclear the cars roll in the game, it may be nothing more than a marker to keep track of turns, we shall have to wait to see. We know there are difficulty modes, making for harder game play, the red versions of the ghosts are for this style, really testing your busting skills. We know players have to catch ghosts and shut down gateways into the other realm, but not quite what happens when this goes wrong....more baddies or failure are likely.

The elements we see in the game do send out a positive signal so far.

So far we feel we recognise parts of mechanics seen in other successful games, we are not calling it a rip off, we simply observe what looks like familiar concepts, but at the very least brought together in a new way. Money wise this game was funded and in the bag on day one. Jumping on board now is simply ensuring you get your game and maybe unlocking some more cool treats.

Either way check out the kickstarter page as details are added periodically.

Wee Gamers is certainly getting a high reading on our PKE meters and trapping a few copies is Imminent, so if you wanna join the crew speak up soon.

Cryptozoic's Press Release sets out quite a bit of what's coming.
The streams have been crossed and the Keymaster and the Gatekeeper have come together!
Cryptozoic Entertainment, creators of board and collectible card games, is bringing the world’s most highly respected group of paranormal investigators/exterminators to the table top with Ghostbusters™: The Board Game. The Kickstarter begins today and runs through March 11. The game will begin shipping to backers across North America, the UK and all EU member countries, Australia and New Zealand in October 2015.
Ghostbusters™: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.
Developed by a talented group of board game professionals with decades of combined experience, the team is led by Matt Hyra (Lead Game Design & Acquisitions), Mataio Wilson (Associate Game Designer) and Adam Sblendorio (Creative Director) along with additional developers and support from skilled playtesters and the passionate family of Ghostbusters fans.
Ghostbusters™: The Board Game comes with plastic figures of the four Ghostbusters as well as Slimer, Stay Puft Marshmallow Man, Indulnas and numerous Galloping Ghouls, Gruesome Twosomes and Boogaloo. All figurines are based on the artwork and designs of Dan Schoening, the artist of IDW’s Ghostbusters™ comic book. The game will come with over 40 figures, with the opportunity to purchase add-ons and exclusive figures. The board itself is made of double-sided modular pieces illustrated by Robb Mommaerts, increasing the replayability for scenarios and customization.
Cryptozoic will be offering a few options for backers. The base version of Ghostbusters™: The Board Game is available for $80 and includes four Ghostbusters figures, 40 ghost figures, 10 double-sided game board map tiles, instructions and scenarios with art from Dan Schoening, various tokens, cards and dice. The exclusive $125 Deluxe Edition comes with everything from the base game, along with a limited edition foil-stamped box, a 12”x12” giclée print, glow-in-the-dark dice, four additional game board tiles, an exclusive boss ghost figure and an over-sized “Impossible Mode” Stay Puft Marshmallow Man figure. Additional pledge levels add exclusive ghosts, new figures and much more to expand the game further.
The Ghostbusters™: The Board Game Kickstarter follows Cryptozoic’s first wildly successful crowdfunding campaign for HEX: Shards of Fate, the MMO Trading Card Game which raised over $2 million from backers eager to take part in the digital trading card / Massively Multiplayer Online game. To learn more about Ghostbusters™: The Board Game visit the Kickstarter page:

What you afraid of.....a ghost?

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